RectangularTorus class

RectangularTorus class

Parameterized rectangular torus.

Inheritance: RectangularTorusPrimitiveEntitySceneObjectA3DObject

The RectangularTorus type exposes the following members:

Constructors

ConstructorDescription
__init__(self)Constructor of RectangularTorus
__init__(self, name)Constructor of RectangularTorus

Properties

PropertyDescription
nameGets or sets the name.
propertiesGets the collection of all properties.
sceneGets the scene that this object belongs to
parent_nodesGets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
excludedGets or sets whether to exclude this entity during exporting.
parent_nodeGets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
cast_shadowsGets or sets whether this geometry can cast shadow
receive_shadowsGets or sets whether this geometry can receive shadow.
inner_radiusThe inner radius of the rectangular torus
Default value is 17
outer_radiusThe outer radius of the rectangular torus
Default value is 20
heightThe height of the rectangular torus.
Default value is 20
arcThe total angle of the arc, measured in radian.
Default value is PI
angle_startThe start angle of the arc, measured in radian.
Default value is 0
radial_segmentsThe radial segments, default value is 10

Methods

MethodDescription
remove_property(self, property)Removes a dynamic property.
remove_property(self, property)Remove the specified property identified by name
get_property(self, property)Get the value of specified property
set_property(self, property, value)Sets the value of specified property
find_property(self, property_name)Finds the property.
It can be a dynamic property (Created by CreateDynamicProperty/SetProperty)
or native property(Identified by its name)
get_bounding_box(self)Gets the bounding box of current entity in its object space coordinate system.
get_entity_renderer_key(self)Gets the key of the entity renderer registered in the renderer
to_mesh(self)Convert this primitive to Mesh

See Also