DracoSaveOptions class

DracoSaveOptions class

Save options for Google draco files

Inheritance: DracoSaveOptionsSaveOptionsIOConfig

The DracoSaveOptions type exposes the following members:

Constructors

ConstructorDescription
initConstruct a default configuration for saving draco files.

Properties

PropertyDescription
file_formatGets the file format that specified in current Save/Load option.
encodingGets or sets the default encoding for text-based files.
Default value is null which means the importer/exporter will decide which encoding to use.
file_systemAllow user to handle how to manage the external dependencies during load/save.
lookup_pathsSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
file_nameThe file name of the exporting/importing scene.
This is optional, but useful when serialize external assets like OBJ’s material.
export_texturesTry to copy textures used in scene to output directory.
position_bitsQuantization bits for position, default value is 14
texture_coordinate_bitsQuantization bits for texture coordinate, default value is 12
color_bitsQuantization bits for vertex color, default value is 10
normal_bitsQuantization bits for normal vectors, default value is 10
compression_levelCompression level, default value is DracoCompressionLevel.STANDARD
apply_unit_scaleApply AssetInfo.unit_scale_factor to the mesh.
Default value is false.
point_cloudExport the scene as point cloud, default value is false.

See Also