ObjSaveOptions class

ObjSaveOptions class

Save options for wavefront obj file

Inheritance: ObjSaveOptionsSaveOptionsIOConfig

The ObjSaveOptions type exposes the following members:

Constructors

ConstructorDescription
initConstructor of ObjSaveOptions

Properties

PropertyDescription
file_formatGets the file format that specified in current Save/Load option.
encodingGets or sets the default encoding for text-based files.
Default value is null which means the importer/exporter will decide which encoding to use.
file_systemAllow user to handle how to manage the external dependencies during load/save.
lookup_pathsSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
file_nameThe file name of the exporting/importing scene.
This is optional, but useful when serialize external assets like OBJ’s material.
export_texturesTry to copy textures used in scene to output directory.
apply_unit_scaleApply AssetInfo.unit_scale_factor to the mesh.
Default value is false.
point_cloudGets or sets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false
verboseGets or sets whether generate comments for each section
serialize_wGets or sets whether serialize W component in model’s vertex position.
enable_materialsGets or sets whether import/export materials for each object
flip_coordinate_systemGets or sets whether flip coordinate system of control points/normal during importing/exporting.
axis_systemGets or sets the axis system in the exported file.

See Also