ObjSaveOptions class
ObjSaveOptions class
Save options for wavefront obj file
Inheritance: ObjSaveOptions →
SaveOptions →
IOConfig
The ObjSaveOptions type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self) | Constructor of ObjSaveOptions |
Properties
| Property | Description |
|---|---|
| file_format | Gets the file format that specified in current Save/Load option. |
| encoding | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
| file_system | Allow user to handle how to manage the external dependencies during load/save. |
| lookup_paths | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
| file_name | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
| export_textures | Try to copy textures used in scene to output directory. |
| apply_unit_scale | Apply AssetInfo.unit_scale_factor to the mesh.Default value is false. |
| point_cloud | Gets or sets the flag whether the exporter should export the scene as point cloud(without topological structure), default value is false |
| verbose | Gets or sets whether generate comments for each section |
| serialize_w | Gets or sets whether serialize W component in model’s vertex position. |
| enable_materials | Gets or sets whether import/export materials for each object |
| flip_coordinate_system | Gets or sets whether flip coordinate system of control points/normal during importing/exporting. |
| axis_system | Gets or sets the axis system in the exported file. |
See Also
- module
aspose.threed.formats - class
IOConfig - class
ObjSaveOptions - class
SaveOptions