ShapeRenderer
Contents
[
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]ShapeRenderer class
Provides methods to render an individual Shape
or GroupShape
to a raster or vector image or to a Graphics object.
To learn more, visit the Working with Shapes documentation article.
public class ShapeRenderer : NodeRendererBase
Constructors
Name | Description |
---|---|
ShapeRenderer(ShapeBase) | Initializes a new instance of this class. |
Properties
Name | Description |
---|---|
BoundsInPoints { get; } | Gets the actual bounds of the shape in points. |
OpaqueBoundsInPoints { get; } | Gets the opaque bounds of the shape in points. |
SizeInPoints { get; } | Gets the actual size of the shape in points. |
Methods
Name | Description |
---|---|
GetBoundsInPixels(float, float) | Calculates the bounds of the shape in pixels for a specified zoom factor and resolution. |
GetBoundsInPixels(float, float, float) | Calculates the bounds of the shape in pixels for a specified zoom factor and resolution. |
GetOpaqueBoundsInPixels(float, float) | Calculates the opaque bounds of the shape in pixels for a specified zoom factor and resolution. |
GetOpaqueBoundsInPixels(float, float, float) | Calculates the opaque bounds of the shape in pixels for a specified zoom factor and resolution. |
GetSizeInPixels(float, float) | Calculates the size of the shape in pixels for a specified zoom factor and resolution. |
GetSizeInPixels(float, float, float) | Calculates the size of the shape in pixels for a specified zoom factor and resolution. |
RenderToScale(Graphics, float, float, float) | Renders the shape into a Graphics object to a specified scale. |
RenderToSize(Graphics, float, float, float, float) | Renders the shape into a Graphics object to a specified size. |
Save(Stream, ImageSaveOptions) | Renders the shape into an image and saves into a stream. |
Save(Stream, SvgSaveOptions) | Renders the shape into an SVG image and saves into a stream. |
Save(string, ImageSaveOptions) | Renders the shape into an image and saves into a file. |
Save(string, SvgSaveOptions) | Renders the shape into an SVG image and saves into a file. |
Examples
Shows how to render a shape with a Graphics object and display it using a Windows Form.
public void RenderShapesOnForm()
{
Document doc = new Document();
DocumentBuilder builder = new DocumentBuilder(doc);
ShapeForm shapeForm = new ShapeForm(new Size(1017, 840));
// Below are two ways to use the "ShapeRenderer" class to render a shape to a Graphics object.
// 1 - Create a shape with a chart, and render it to a specific scale.
Chart chart = builder.InsertChart(ChartType.Pie, 500, 400).Chart;
chart.Series.Clear();
chart.Series.Add("Desktop Browser Market Share (Oct. 2020)",
new[] { "Google Chrome", "Apple Safari", "Mozilla Firefox", "Microsoft Edge", "Other" },
new[] { 70.33, 8.87, 7.69, 5.83, 7.28 });
Shape chartShape = (Shape)doc.GetChild(NodeType.Shape, 0, true);
shapeForm.AddShapeToRenderToScale(chartShape, 0, 0, 1.5f);
// 2 - Create a shape group, and render it to a specific size.
GroupShape group = new GroupShape(doc);
group.Bounds = new RectangleF(0, 0, 100, 100);
group.CoordSize = new Size(500, 500);
Shape subShape = new Shape(doc, ShapeType.Rectangle);
subShape.Width = 500;
subShape.Height = 500;
subShape.Left = 0;
subShape.Top = 0;
subShape.FillColor = Color.RoyalBlue;
group.AppendChild(subShape);
subShape = new Shape(doc, ShapeType.Image);
subShape.Width = 450;
subShape.Height = 450;
subShape.Left = 25;
subShape.Top = 25;
subShape.ImageData.SetImage(ImageDir + "Logo.jpg");
group.AppendChild(subShape);
builder.InsertNode(group);
GroupShape groupShape = (GroupShape)doc.GetChild(NodeType.GroupShape, 0, true);
shapeForm.AddShapeToRenderToSize(groupShape, 880, 680, 100, 100);
shapeForm.ShowDialog();
}
/// <summary>
/// Renders and displays a list of shapes.
/// </summary>
private class ShapeForm : Form
{
public ShapeForm(Size size)
{
Size = size;
mShapesToRender = new List<KeyValuePair<ShapeBase, float[]>>();
}
public void AddShapeToRenderToScale(ShapeBase shape, float x, float y, float scale)
{
mShapesToRender.Add(new KeyValuePair<ShapeBase, float[]>(shape, new[] {x, y, scale}));
}
public void AddShapeToRenderToSize(ShapeBase shape, float x, float y, float width, float height)
{
mShapesToRender.Add(new KeyValuePair<ShapeBase, float[]>(shape, new[] {x, y, width, height}));
}
protected override void OnPaint(PaintEventArgs e)
{
foreach (KeyValuePair<ShapeBase, float[]> renderingArgs in mShapesToRender)
if (renderingArgs.Value.Length == 3)
RenderShapeToScale(renderingArgs.Key, renderingArgs.Value[0], renderingArgs.Value[1],
renderingArgs.Value[2]);
else if (renderingArgs.Value.Length == 4)
RenderShapeToSize(renderingArgs.Key, renderingArgs.Value[0], renderingArgs.Value[1],
renderingArgs.Value[2], renderingArgs.Value[3]);
}
private void RenderShapeToScale(ShapeBase shape, float x, float y, float scale)
{
ShapeRenderer renderer = new ShapeRenderer(shape);
using (Graphics formGraphics = CreateGraphics())
{
renderer.RenderToScale(formGraphics, x, y, scale);
}
}
private void RenderShapeToSize(ShapeBase shape, float x, float y, float width, float height)
{
ShapeRenderer renderer = new ShapeRenderer(shape);
using (Graphics formGraphics = CreateGraphics())
{
renderer.RenderToSize(formGraphics, x, y, width, height);
}
}
private readonly List<KeyValuePair<ShapeBase, float[]>> mShapesToRender;
}
See Also
- class NodeRendererBase
- namespace Aspose.Words.Rendering
- assembly Aspose.Words