Node.Excluded
Node.Excluded property
Gets or sets whether to exclude this node and all child nodes/entities during exporting.
public bool Excluded { get; set; }
Examples
The following code shows how to exclude specified node from exporting
Scene scene = new Scene();
scene.RootNode.CreateChildNode("excluded", new Box()).Excluded = true;
scene.RootNode.CreateChildNode("not excluded", new Box());
scene.Save("output.usdz");
See Also
- class Node
- namespace Aspose.ThreeD
- assembly Aspose.3D