Node.GlobalTransform

Node.GlobalTransform property

Gets the global transform.

public GlobalTransform GlobalTransform { get; }

Property Value

The global transform.

Examples

The following code shows how to read node’s global transform

Scene scene = new Scene();
var boxNode = scene.RootNode.CreateChildNode(new Box());
//place the box at (10, 0, 0)
boxNode.Transform.Translation = new Vector3(10, 0, 0);
var global = boxNode.GlobalTransform;
Console.WriteLine($"The box's position in world coordinate is {global.Translation}");

See Also