Class PbrSpecularMaterial
PbrSpecularMaterial class
Material for physically based rendering based on diffuse color/specular/glossiness
public class PbrSpecularMaterial : Material
Constructors
Properties
Name | Description |
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Diffuse { get; set; } | Gets or sets the diffuse color of the material, default value is (1, 1, 1) |
DiffuseTexture { get; set; } | Gets or sets the texture for diffuse |
EmissiveColor { get; set; } | Gets or sets the emissive color, default value is (0, 0, 0) |
EmissiveTexture { get; set; } | Gets or sets the texture for emissive |
GlossinessFactor { get; set; } | Gets or sets the glossiness(smoothness) of the material, 1 means perfectly smooth and 0 means perfectly rough, default value is 1, range is [0, 1] |
virtual Name { get; set; } | Gets or sets the name.(Inherited from A3DObject .) |
NormalTexture { get; set; } | Gets or sets the texture of normal mapping |
Properties { get; } | Gets the collection of all properties.(Inherited from A3DObject .) |
Specular { get; set; } | Gets or sets the specular color of the material, default value is (1, 1, 1). |
SpecularGlossinessTexture { get; set; } | Gets or sets the texture for specular color, channel RGB stores the specular color and channel A stores the glossiness. |
Transparency { get; set; } | Gets or sets the transparency factor. The factor should be ranged between 0(0%, fully opaque) and 1(100%, fully transparent) Any invalid factor value will be clamped. |
Methods
Name | Description |
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FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)(Inherited from A3DObject .) |
GetEnumerator() | Gets the enumerator to enumerate internal texture slots.(Inherited from Material .) |
GetProperty(string) | Get the value of specified property(Inherited from A3DObject .) |
GetTexture(string) | Gets the texture from the specified slot, it can be material’s property name or shader’s parameter name(Inherited from Material .) |
RemoveProperty(Property) | Removes a dynamic property.(Inherited from A3DObject .) |
RemoveProperty(string) | Remove the specified property identified by name(Inherited from A3DObject .) |
SetProperty(string, object) | Sets the value of specified property(Inherited from A3DObject .) |
SetTexture(string, TextureBase) | Sets the texture to specified slot(Inherited from Material .) |
override ToString() | Formats object to string(Inherited from Material .) |
Fields
See Also