Scene.RootNode
Scene.RootNode property
Gets the root node of the scene.
public Node RootNode { get; }
Property Value
The root node.
Examples
The following code shows how to create a node with Box entity attached to the root node.
Scene scene = new Scene();
scene.RootNode.CreateChildNode(new Box());
scene.Save("box.stl");
See Also
- class Node
- class Scene
- namespace Aspose.ThreeD
- assembly Aspose.3D