Effect

Effect class

Represents animation effect.

public class Effect : IEffect

Properties

NameDescription
AfterAnimationColor { get; set; }Defines an after animation color for effect. Read/write IColorFormat.
AfterAnimationType { get; set; }Defines an after animation type for effect. Read/write AfterAnimationType.
AnimateTextType { get; set; }Defines an animate text type for effect. The shape text can be animated by letter, by word or all at once. Read/write AnimateTextType.
Behaviors { get; set; }Returns collection of behavior for effect. Read/write IBehaviorCollection.
DelayBetweenTextParts { get; set; }Defines a delay between animated text parts (words or letters). A positive value specifies the percentage of effect duration. A negative value specifies the delay in seconds. Read/write Single.
PresetClassType { get; set; }Defines class of effect. Read/write EffectPresetClassType.
Sequence { get; }Returns a sequence for an effect. Read-only ISequence.
Sound { get; set; }Defined embedded sound for effect. Read/write IAudio.
StopPreviousSound { get; set; }This attribute specifies if the animation effect stops the previous sound. Read/write Boolean.
Subtype { get; set; }Defines subtype of effect. Read/write EffectSubtype.
TargetShape { get; }Returns target shape for effect. Read-only IShape.
TextAnimation { get; }TextAnimation Read-only ITextAnimation.
Timing { get; set; }Defines timing value for effect. Read/write ITiming.
Type { get; set; }Defines type of effect. Read/write EffectType.

See Also