Class Hue2Resource
Hue2Resource class
Class Hue2Resource. Resource of Exposure Adjustment Layer
public class Hue2Resource : AdjustmentLayerResource
Constructors
Name | Description |
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Hue2Resource() | Initializes a new instance of the Hue2Resource class. |
Hue2Resource(byte[]) | Initializes a new instance of the Hue2Resource class. |
Properties
Name | Description |
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Colorize { get; set; } | Gets or sets a value indicating whether this Hue2Resource is colorize. |
Hue { get; set; } | Gets or sets the master hue. |
Key { get; } | Gets the layer resource key. |
override Length { get; } | Gets the layer resource length in bytes. |
Lightness { get; set; } | Gets or sets the master lightness. |
PsdVersion { get; } | Gets the minimal psd version required for layer resource. 0 indicates no restrictions. |
Ranges { get; } | Gets the ranges of Hue/Saturation Adjustment Layer. Ranges in PS can change names if range is changed, so we should work by index |
Saturation { get; set; } | Gets or sets the master saturation. |
virtual Signature { get; } | Gets the signature. |
Version { get; } | Gets the version. Default is 2 |
Methods
Name | Description |
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override Save(StreamContainer, int) | Saves the resource to the specified stream container. |
override ToString() | Returns a String that represents this instance. |
Fields
Name | Description |
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const TypeToolKey | The type tool info key. |
See Also