Class Hue2Resource

Hue2Resource class

Class Hue2Resource. Resource of Exposure Adjustment Layer

public class Hue2Resource : AdjustmentLayerResource

Constructors

NameDescription
Hue2Resource()Initializes a new instance of the Hue2Resource class.
Hue2Resource(byte[])Initializes a new instance of the Hue2Resource class.

Properties

NameDescription
Colorize { get; set; }Gets or sets a value indicating whether this Hue2Resource is colorize.
Hue { get; set; }Gets or sets the master hue.
Key { get; }Gets the layer resource key.
override Length { get; }Gets the layer resource length in bytes.
Lightness { get; set; }Gets or sets the master lightness.
PsdVersion { get; }Gets the minimal psd version required for layer resource. 0 indicates no restrictions.
Ranges { get; }Gets the ranges of Hue/Saturation Adjustment Layer. Ranges in PS can change names if range is changed, so we should work by index
Saturation { get; set; }Gets or sets the master saturation.
virtual Signature { get; }Gets the signature.
Version { get; }Gets the version. Default is 2

Methods

NameDescription
override Save(StreamContainer, int)Saves the resource to the specified stream container.
override ToString()Returns a String that represents this instance.

Fields

NameDescription
const TypeToolKeyThe type tool info key.

See Also