Class PostResource
PostResource class
Class PostResource. Posterize layer settings.
public class PostResource : AdjustmentLayerResource
Constructors
Properties
Name | Description |
---|
Key { get; } | Gets the layer resource key. |
override Length { get; } | Gets the layer resource length in bytes. |
Levels { get; set; } | Levels of Posterize layer. |
PsdVersion { get; } | Gets the minimal psd version required for layer resource. 0 indicates no restrictions. |
virtual Signature { get; } | Gets the signature. |
Methods
Name | Description |
---|
override Save(StreamContainer, int) | Saves the resource to the specified stream container. |
override ToString() | Returns a String that represents this instance. |
Fields
Name | Description |
---|
const TypeToolKey | The type tool info key. |
Examples
The following code demonstrates the ability to manipulation of PostResource.
[C#]
string sourceFile = "zendeya_posterize.psd";
string outputFile = "zendeya_posterize_10.psd";
using (var image = (PsdImage)Image.Load(sourceFile, new PsdLoadOptions()))
{
Layer layer = image.Layers[1];
foreach (LayerResource resource in layer.Resources)
{
if (resource is PostResource)
{
((PostResource)resource).Levels = 10;
image.Save(outputFile);
break;
}
}
}
See Also