Class A3dwSaveOptions
Contents
[
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]A3dwSaveOptions class
Save options for A3DW format.
public class A3dwSaveOptions : SaveOptions
Constructors
Name | Description |
---|---|
A3dwSaveOptions() | Constructor of A3dwSaveOptions |
Properties
Name | Description |
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Encoding { get; set; } | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.(Inherited from IOConfig .) |
ExportMetaData { get; set; } | Export meta data associated with Scene/Node to client Default value is true |
ExportTextures { get; set; } | Try to copy textures used in scene to output directory.(Inherited from SaveOptions .) |
FileFormat { get; } | Gets the file format that specified in current Save/Load option.(Inherited from IOConfig .) |
FileName { get; set; } | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.(Inherited from IOConfig .) |
FileSystem { get; set; } | Allow user to handle how to manage the external dependencies during load/save.(Inherited from IOConfig .) |
LookupPaths { get; set; } | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.(Inherited from IOConfig .) |
MetaDataPrefix { get; set; } | If this property is non-null, only the properties of Scene/Node that start with this prefix will be exported, and the prefix will be removed. |
See Also
- class SaveOptions
- namespace Aspose.ThreeD.Formats
- assembly Aspose.3D