Class PtFlResource

PtFlResource class

Class PtFlResource. Contains Pattern Fill Layer Data.

public class PtFlResource : FillLayerResource

Constructors

NameDescription
PtFlResource()Initializes a new instance of the PtFlResource class.
PtFlResource(string, string)Initializes a new instance of the PtFlResource class.

Properties

NameDescription
AlignWithLayer { get; set; }Gets or sets a value indicating whether [align with layer].
Angle { get; set; }Gets or sets the angle.
IsLinkedWithLayer { get; set; }Gets or sets a value indicating whether this instance is linked with layer.
Key { get; }Gets the layer resource key.
override Length { get; }Gets the layer resource length in bytes.
Offset { get; set; }Gets or sets the offset.
PatternId { get; set; }Gets or sets the pattern identifier.
PatternName { get; set; }Gets or sets the name of the pattern.
PsdVersion { get; }Gets the minimal psd version required for layer resource. 0 indicates no restrictions.
Scale { get; set; }Gets or sets the scale.
virtual Signature { get; }Gets the signature.

Methods

NameDescription
override Save(StreamContainer, int)Saves the resource to the specified stream container.
override ToString()Returns a String that represents this instance.

Fields

NameDescription
const TypeToolKeyThe type tool info key.

Examples

The following example demonstrates the support of the loading and editing a PtFlResource resource.

[C#]

string sourceFileName = "PatternFillLayer.psd";
string exportPath = "PtFlResource_Edited.psd";
double tolerance = 0.0001;
var im = (PsdImage)Image.Load(sourceFileName);
using (im)
{
    foreach (var layer in im.Layers)
    {
        if (layer is FillLayer)
        {
            var fillLayer = (FillLayer)layer;
            var resources = fillLayer.Resources;
            foreach (var res in resources)
            {
                if (res is PtFlResource)
                {
                    // Reading
                    PtFlResource resource = (PtFlResource)res;
                    if (
                        resource.Offset.X != -46 ||
                        resource.Offset.Y != -45 ||
                        resource.PatternId != "a6818df2-7532-494e-9615-8fdd6b7f38e5\0" ||
                        resource.PatternName != "$$$/Presets/Patterns/OpticalSquares=Optical Squares\0" ||
                        resource.AlignWithLayer != true ||
                        resource.IsLinkedWithLayer != true ||
                        !(Math.Abs(resource.Scale - 50) < tolerance))
                    {
                        throw new Exception("PtFl Resource was read incorrect");
                    }

                    // Editing
                    resource.Offset = new Point(-11, 13);
                    resource.Scale = 200;
                    resource.AlignWithLayer = false;
                    resource.IsLinkedWithLayer = false;
                    fillLayer.Resources = fillLayer.Resources;
                    // We haven't pattern data in PattResource, so we can add it.
                    var fillSettings = (PatternFillSettings)fillLayer.FillSettings;
                    fillSettings.PatternData = new int[]
                    {
                        Color.Black.ToArgb(),
                        Color.White.ToArgb(),
                        Color.White.ToArgb(),
                        Color.White.ToArgb(),
                    };
                    fillSettings.PatternHeight = 1;
                    fillSettings.PatternWidth = 4;
                    fillSettings.PatternName = "$$$/Presets/Patterns/VerticalLine=Vertical Line New\0";
                    fillSettings.PatternId = Guid.NewGuid().ToString() + "\0";
                    fillLayer.Update();
                }
                break;
            }
            break;
        }
    }

    im.Save(exportPath);
}

See Also