TextureAlignment
Contents
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]TextureAlignment enumeration
Specifies the alignment for the tiling of the texture fill.
public enum TextureAlignment
Values
Name | Value | Description |
---|---|---|
TopLeft | 0 | Top left texture alignment. |
Top | 1 | Top texture alignment. |
TopRight | 2 | Top right texture alignment. |
Left | 3 | Left texture alignment. |
Center | 4 | Center texture alignment. |
Right | 5 | Right texture alignment. |
BottomLeft | 6 | Bottom left texture alignment. |
Bottom | 7 | Bottom texture alignment. |
BottomRight | 8 | Bottom right texture alignment. |
None | 9 | None texture alignment. |
Examples
Shows how to fill and tiling the texture inside the shape.
Document doc = new Document();
DocumentBuilder builder = new DocumentBuilder(doc);
Shape shape = builder.InsertShape(ShapeType.Rectangle, 80, 80);
// Apply texture alignment to the shape fill.
shape.Fill.PresetTextured(PresetTexture.Canvas);
shape.Fill.TextureAlignment = TextureAlignment.TopRight;
// Use the compliance option to define the shape using DML if you want to get "TextureAlignment"
// property after the document saves.
OoxmlSaveOptions saveOptions = new OoxmlSaveOptions { Compliance = OoxmlCompliance.Iso29500_2008_Strict };
doc.Save(ArtifactsDir + "Shape.TextureFill.docx", saveOptions);
doc = new Document(ArtifactsDir + "Shape.TextureFill.docx");
shape = (Shape)doc.GetChild(NodeType.Shape, 0, true);
Assert.AreEqual(TextureAlignment.TopRight, shape.Fill.TextureAlignment);
Assert.AreEqual(PresetTexture.Canvas, shape.Fill.PresetTexture);
See Also
- namespace Aspose.Words.Drawing
- assembly Aspose.Words